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Rocket accepts .glb, .gltf, and .obj models up to 50 MB in the Media Library and supported profile media fields.

Upload a 3D model

  1. Open Menu → Media Library in the website editor header, or open a profile’s Media tab.
  2. Upload the model through the available upload area.
  3. For a profile, select the model for Main Photo / Headshot or another supported media field.
  4. Review the profile, its folder card, and the Media Library detail preview.
A GLB file that includes everything needed to show the model is the most reliable choice. A glTF file may depend on separate image or other files; those files must stay available for it to display correctly. Folder cards may show a still image instead. OBJ files show the model’s shape, usually in gray. Separate material (.mtl) and texture files are not loaded. If those details matter, use a GLB file that includes them. When viewing a model on a profile, drag it to rotate. Use the mouse wheel or pinch to zoom. Select Reset 3D view to return to the starting view.

Adjust a model’s lighting

To compare how an uploaded model looks under different lighting:
  1. Open Menu → Media Library in the website editor and open the model.
  2. Once the model loads, select the sun icon labeled Environment lighting on its preview.
  3. Choose Neutral to add surrounding light, or None to remove that extra light. None keeps the viewer’s other lights.
The choice saves automatically. It applies everywhere that uses the same media item, not just the profile you are editing. Wait for Environment lighting saved before leaving. If saving fails, the preview returns to the last saved lighting. Select Retry in the error message. If it still fails, contact support with the model’s name and a screenshot of the error. To organize, replace, or restore a model after uploading it, see manage the Media Library.